﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using GaugeEngine.Events;

namespace GaugeEngine
{
    public abstract class OnEventBehaviour : Behaviour
    {
        public OnEventBehaviour(Actor a) : base(a)
        {
            m_type = BehaviourType.EventDriven;
        }

        public abstract void Handler(EventData eventData);   
    }
}
